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Barbarian Name Generator

Barbarian names built as deed-names — a verb joined to what it was done to — plus the kill-name a tribe adds afterwards.

1,841,616 combinations in this form

  • Skorrskald Mammothflayer

    Skorr scattered + skald singer

    scattered the singer

    Mammoth tusked giant + flayer skinner

    tusked giant skinner

  • Prakakorra Feverender

    Praka split + korra raven

    split the raven

    Fever burning sickness + ender finisher

    burning sickness finisher

  • Pellrein Boarrender

    Pell stripped + rein reindeer

    stripped the reindeer

    Boar tusked beast + render shredder

    tusked beast shredder

  • Fenntorr Oathflayer

    Fenn felled + torr tower

    felled the tower

    Oath spoken vow + flayer skinner

    spoken vow skinner

  • Jarnagnorra Trollgorer

    Jarna bound + gnorra boar

    bound the boar

    Troll hill brute + gorer piercer

    hill brute piercer

  • Smiddyr Snowtamer

    Smidd forged + dyr beast

    forged the beast

    Snow deep drift + tamer will-breaker

    deep drift will-breaker

  • Rekkwold Hailrender

    Rekk reached + wold wood

    reached the wood

    Hail falling ice + render shredder

    falling ice shredder

  • Fannadorra Cavecrosser

    Fanna caught + dorra gate

    caught the gate

    Cave deep hollow + crosser traverser

    deep hollow traverser

  • Trammveg Oxtamer

    Tramm trampled + veg road

    trampled the road

    Ox yoked beast + tamer will-breaker

    yoked beast will-breaker

  • Varkdorr Iceflayer

    Vark drove off + dorr gate

    drove off the gate

    Ice hard water + flayer skinner

    hard water skinner

  • Drukkayrna Icedrinker

    Drukka drank + yrna eagle

    drank the eagle

    Ice hard water + drinker drainer

    hard water drainer

  • Sundsper Kinwrecker

    Sund swam + sper spear

    swam the spear

    Kin own blood + wrecker ruiner

    own blood ruiner

  • Mokkmolk Icegorer

    Mokk mocked + molk herd

    mocked the herd

    Ice hard water + gorer piercer

    hard water piercer

  • Zaggarotta Bullwrecker

    Zagga hacked + rotta rot

    hacked the rot

    Bull horned beast + wrecker ruiner

    horned beast ruiner

  • Slittgap Icetamer

    Slitt opened up + gap chasm

    opened up the chasm

    Ice hard water + tamer will-breaker

    hard water will-breaker

  • Skelkloth Stormcatcher

    Skel skinned + kloth crag

    skinned the crag

    Storm storm wind + catcher seizer

    storm wind seizer

  • Taggahorna Trollwrecker

    Tagga seized + horna horn blast

    seized the horn blast

    Troll hill brute + wrecker ruiner

    hill brute ruiner

  • Falknott Riverflayer

    Falk leapt + nott night

    leapt the night

    River long water + flayer skinner

    long water skinner

  • Hokktroll Riverkiller

    Hokk hooked + troll hill brute

    hooked the hill brute

    River long water + killer slayer

    long water slayer

  • Staggaurda Stormstopper

    Stagga stood against + urda fate

    stood against the fate

    Storm storm wind + stopper blocker

    storm wind blocker

  • Hallin Bullwalker

    Hall sheltered + lin linen

    sheltered the linen

    Bull horned beast + walker treader

    horned beast treader

  • Raddgnorr Stagtamer

    Radd rode + gnorr boar

    rode the boar

    Stag horned male + tamer will-breaker

    horned male will-breaker

  • Daggatorra Icewalker

    Dagga cut down + torra tower

    cut down the tower

    Ice hard water + walker treader

    hard water treader

  • Krottdyr Bullfeller

    Krott crawled + dyr beast

    crawled the beast

    Bull horned beast + feller bringer-down

    horned beast bringer-down

How barbarian names are built

Etymology

A barbarian name is a sentence with the pronoun knocked out. The first element is a verb in the plain past — brak broke, torv took, fenn felled, ulf howled, stagg stood against — and the second is the thing it was done to: dorr a gate, bern a bear, gald the winter, skull a skull. Torvskull means took the skull. The name is not a description of a person, it is the record of one afternoon, and everybody who says it is repeating the story.

Because the name is a deed, nobody has one at birth. Children are called by a place, a parent or a nickname until they do something the tribe agrees to keep, and the deed-name is announced rather than given. That has consequences worth playing: a barbarian in their twenties may still be carrying a child-name, an unpopular deed can leave someone stuck with a name that is a joke, and a person can be renamed after a second deed if the first has been eclipsed.

The kill-name comes after, and it is spoken in the common tongue so outsiders understand it: Bearbreaker, Frostcrosser, Oathender, Kinkiller. It names the largest thing you put down. Tribes take the accuracy of these seriously — claiming a kill-name you did not earn is the sort of thing that gets settled outdoors — and the ugly ones are kept as carefully as the glorious ones, because the point of the second name is that it is true.

Questions

FAQ

What are good barbarian names?

Ones that record something. Pick a verb and a thing it happened to: Brakdorr, Fennbern, Rukkstakk, Storrvann. The name should be readable as a short sentence, because that is what it is. Names built only for sound land as generic fantasy; names built as deeds give the table an immediate question, which is what happened.

How do I name a barbarian character in D&D?

Decide the deed first, then build the name around it. Work out what your character did before play started that their people would repeat, then pick the verb and the object from that story. You end up with a name, a piece of backstory, and a reason other characters ask about it, all from the same decision.

What are good barbarian last names or epithets?

Use a kill-name: Bearbreaker, Serpentflayer, Wintercrosser, Skullhewer, Trollwrestler. It names the largest thing the character has faced rather than a bloodline, and it is spoken in the common tongue so that people outside the tribe understand the claim. Choose it slightly beyond what the character can comfortably back up and you have a whole personality.

Should barbarian names sound like Viking names?

Not necessarily. The naming logic here is deed-first, which several cold-country cultures share but none owns. What makes a name read as barbarian is that it means an action rather than a quality: a Norse-style name tends to be two nouns, while a deed-name is a verb plus an object, and that difference is what the ear picks up.

Can I use these names in D&D or my own fiction?

Yes. The tribal verbs and nouns here are invented for this generator and the kill-names are ordinary English compounds, so nothing is drawn from a published setting or an existing character. Use the names for player characters, NPCs, novels or commercial modules without attribution or restriction.

Nearby sets

See also